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Project Soul : ウィキペディア英語版
Soul (series)

The is a weapon-based fighting video game series by Bandai Namco Entertainment. There are six installments of the video game and various media spin-offs, including music albums and a series of manga books. Originally released as an arcade game with ''Soul Edge'' in 1996, and later ported to video game consoles, more recent versions have been released for consoles only and have evolved to include online playing modes.
The central motif of the series, set in a historical fantasy version of the 16th century, are mythical swords, the evil weapon called 'Soul Edge' and the subsequent sword used to oppose this evil, 'Soul Calibur'. While it has developed during its various iterations, some of the characters and gameplay elements have remained consistent throughout the series. It is one of the most popular and successful franchises in the fighting game genre.
Project Soul is the internal Namco development group responsible for the ''Soul'' franchise after the release of ''Soulcalibur II''. Although the games are usually simply credited to Namco itself, the team established its name to draw attention to the group's combined accomplishments.〔(Project Soul ). IGN. Retrieved on 2008-12-10〕
== Games ==
The series has six main installments, four spin-offs and one remake:
* ''Soul Edge'' (1996): Arcade and PlayStation (PlayStation port released as ''Soul Blade'' in North America, Europe and Australia).
* ''Soulcalibur'' (1998): Arcade, Dreamcast, and Xbox Live Arcade (2008).〔Faylor, Chris (2008-06-30). (Soul Calibur Hits XBLA Wednesday ). Shacknews. Retrieved on 2008-09-05〕
* ''Soulcalibur II'' (2002): Arcade, Nintendo GameCube, PlayStation 2 and Xbox
* ''Soulcalibur III'' (2005): Arcade and PlayStation 2
* ''Soulcalibur Legends'' (2007): Wii (a spin-off title)
* ''Soulcalibur IV'' (2008): PlayStation 3 and Xbox 360
* ''Soulcalibur: Broken Destiny'' (2009): PlayStation Portable (a spin-off title based on ''Soulcalibur IV'')
* ''Soulcalibur V'' (2012): PlayStation 3 and Xbox 360
* ''Soulcalibur II HD Online'' (2013): Xbox Live Arcade and PlayStation Network
* ''Soulcalibur: Lost Swords'' (2014): PlayStation Network (a free-to-play game based on ''Soulcalibur V'')
* ''Soulcalibur: Unbreakable Soul'' (2014): iOS
Wikipedia uses a standardized naming convention of ''Soulcalibur'' for all games in the series except for the original ''Soul Edge'' (also known as ''Soul Blade''). However, most usages of ''Soulcalibur'' are officially written as ''SoulCalibur'' or ''Soul Calibur'' (abbreviated to ''SC''), and even ''SOULCALIBUR'' in all capital letters as it is used in the games' documentation and official websites but not in logos and only since ''Soulcalibur III'' (including for ''Soulcalibur Legends'', written as ''SOULCALIBUR Legends''). Various western media outlets usually use either ''Soulcalibur'' or ''Soul Calibur''.
All games in the series before ''Soulcalibur III'' were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including new characters, weapons, new costumes, art galleries, martial arts demonstrations and involved single player modes, when compared to the original arcade versions. For example, Seung Han Myong is not featured in the arcade version of ''Soul Edge'' and in home versions there is an RPG-type mode titled "Edge Master" where the player can unlock various items including weapons for the default characters.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Soul (series)」の詳細全文を読む



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